Grand Theft Auto five single-player DLC: where has it gone, GamesRadar

GamesRadar+

Hey, whatever happened to Grand Theft Auto Five’s single-player DLC?

Speculation regarding GTA five single-player DLC has been a hot topic as of late, tho’ truth be told it’s been on players’ minds since before the game was even announced. Sure there’s slew of things to see and do in the multiplayer mode GTA Online – heists, plane races, demolition derbies, explosive mayhem, even golfing.

But that’s the problem with games like GTA five – when a game gives lets you do anything, you can’t help but want everything, plus a little more. And for awhile, it seemed like that was what we were going to get.

A Rockstar blog post from December two thousand thirteen tells players to look forward to “substantial additions” to the game’s story mode. These additions were planned for 2014. In case you needed to check your observe and/or calendar, it’s now two thousand sixteen and all’s quiet on the single-player San Andreas front.

So the question is, where is it? It’s been three years since GTA five very first released on Xbox three hundred sixty and PS3, two years since it came to Xbox One and PS4, and one year since its arrival on PC. In that time, what have we learned about GTA five single-player DLC?

Interestingly, most rumors have been spurred not thanks to anyone from Rockstar, but those who work with the studio. Shawn Fonteno, who plays Franklin in GTA Five, told Jack Thriller in two thousand fourteen that, “We`re working on the DLC, downloadable content, for Grand Theft Auto Five, and that’s real big. That’s like, very first on my list right now, to finish that up.”

Fonteno also posted a picture of himself with headphones and what appeared to be a mo-cap suit on Instagram back in June 2015, and another picture in a mo-cap suit, lounging in what look like Rockstar’s offices, in January of this year. Fonteno isn’t credited with playing anyone else, so this has led fans to believe that when he says “DLC,” Fonteno means of the single-player multitude. Characters from the single-player portion have shown up in GTA Online, but this hasn’t quashed the rumors among fans.

If Fonteno is indeed working on story DLC however, either his co-stars don’t know about it and aren’t involved, or they’re better at keeping secrets. Ned Luke, who plays Michael De Santa, wrote on Facebook in January: “EVERYBODY wants single player DLC. I know NOTHING about that. Don’t know when it’s gonna happen or even IF it’s gonna happen.”

So what does Rockstar have to say? Remarkably little. Straus Zelnick, CEO of Rockstar parent company Take-Two Interactive, said during an investor call prior to the game’s two thousand thirteen release that fans could “securely assume” that there would be “a lot of interesting stuff.” The assumption at the time was that this meant single-player DLC, a la The Lost and Damned and The Ballad of Gay Tony for GTA Four, would be coming to GTA Five.

However, Rockstar pretty much confirmed that it had dropped development of story DLC when Director of Design at Rockstar North Imran Sarwar spoke to IGN in September 2015. “Right now our concentrate is on GTA Online which has exceeded our expectations,” Sarwar said. “We presently have all key members of the team that launched Grand Theft Auto five focused on supporting GTA Online in every capacity.”

When Sarwar says that GTA Online exceeded expectations, he’s not kidding. According to a lawsuit filed by former president of Rockstar North Leslie Benzies, GTA Online has raked in $500 million in revenue thanks to microtransactions. That’s half a billion dollars from an online multiplayer mode of a $60 game that hasn’t even been out for three utter years.

For comparison, free-to-play League of Legends, the most popular game in the world (and that’s not hyperbole, it literally has more active players across the globe than any other single title), brought in $624 million in two thousand thirteen . By that point, the game had been out for four years. So yeah. GTA Online earning almost as much over its relatively brief lifetime as LoL did in one year is pretty staggering.

I can’t say I blame Rockstar for wanting to concentrate on where the money is rather than bury a ton of resources and time into single-player content. After all, it takes weeks upon months upon years for Rockstar to create its fantastic open worlds, but players will only buy such a lump of DLC once. And according to Take-Two’s then-CEO Ben Feder, the market for 2009’s The Lost and Damned and The Ballad of Gay Tony was “smaller than originally expected.”

Meantime, a fresh clothing or car for your GTA Online avatar takes considerably less work to produce, and you can buy as much GTA$ as your real-world wallet can treat. From a “you and me as players who want more story” perspective, it’s not very encouraging. But from a business perspective, it makes sense.

Now, this isn’t to say that GTA five single-player DLC will never happen. A screenshot displaying Liberty City’s Middle Park remade in GTA Five’s engine popped up in an online portfolio belonging to a Rockstar artist just last week, and the company is said to have a presenc e at E3 two thousand sixteen – something it typically doesn’t have. It could be Rockstar is gearing up to announce the long-awaited extra content.

Or it could be something else entirely. Or it could all be a coincidence. The only thing we truly know for certain in this screenplay is that we don’t know much. The progress of GTA Five’s story DLC has been shrouded in mystery from day one. Before it, even. And tho’ we can look back and see its path traced over the years, odds are that mystery is going to proceed for the foreseeable future.

Grand Theft Auto five single-player DLC: where has it gone, GamesRadar

GamesRadar+

Hey, whatever happened to Grand Theft Auto Five’s single-player DLC?

Speculation regarding GTA five single-player DLC has been a hot topic as of late, tho’ truth be told it’s been on players’ minds since before the game was even announced. Sure there’s slew of things to see and do in the multiplayer mode GTA Online – heists, plane races, demolition derbies, explosive mayhem, even golfing.

But that’s the problem with games like GTA five – when a game gives lets you do anything, you can’t help but want everything, plus a little more. And for awhile, it seemed like that was what we were going to get.

A Rockstar blog post from December two thousand thirteen tells players to look forward to “substantial additions” to the game’s story mode. These additions were planned for 2014. In case you needed to check your witness and/or calendar, it’s now two thousand sixteen and all’s quiet on the single-player San Andreas front.

So the question is, where is it? It’s been three years since GTA five very first released on Xbox three hundred sixty and PS3, two years since it came to Xbox One and PS4, and one year since its arrival on PC. In that time, what have we learned about GTA five single-player DLC?

Interestingly, most rumors have been spurred not thanks to anyone from Rockstar, but those who work with the studio. Shawn Fonteno, who plays Franklin in GTA Five, told Jack Thriller in two thousand fourteen that, “We`re working on the DLC, downloadable content, for Grand Theft Auto Five, and that’s real big. That’s like, very first on my list right now, to finish that up.”

Fonteno also posted a picture of himself with headphones and what appeared to be a mo-cap suit on Instagram back in June 2015, and another picture in a mo-cap suit, lounging in what look like Rockstar’s offices, in January of this year. Fonteno isn’t credited with playing anyone else, so this has led fans to believe that when he says “DLC,” Fonteno means of the single-player multitude. Characters from the single-player portion have shown up in GTA Online, but this hasn’t quashed the rumors among fans.

If Fonteno is indeed working on story DLC tho’, either his co-stars don’t know about it and aren’t involved, or they’re better at keeping secrets. Ned Luke, who plays Michael De Santa, wrote on Facebook in January: “EVERYBODY wants single player DLC. I know NOTHING about that. Don’t know when it’s gonna happen or even IF it’s gonna happen.”

So what does Rockstar have to say? Remarkably little. Straus Zelnick, CEO of Rockstar parent company Take-Two Interactive, said during an investor call prior to the game’s two thousand thirteen release that fans could “securely assume” that there would be “a lot of interesting stuff.” The assumption at the time was that this meant single-player DLC, a la The Lost and Damned and The Ballad of Gay Tony for GTA Four, would be coming to GTA Five.

However, Rockstar pretty much confirmed that it had dropped development of story DLC when Director of Design at Rockstar North Imran Sarwar spoke to IGN in September 2015. “Right now our concentrate is on GTA Online which has exceeded our expectations,” Sarwar said. “We presently have all key members of the team that launched Grand Theft Auto five focused on supporting GTA Online in every capacity.”

When Sarwar says that GTA Online exceeded expectations, he’s not kidding. According to a lawsuit filed by former president of Rockstar North Leslie Benzies, GTA Online has raked in $500 million in revenue thanks to microtransactions. That’s half a billion dollars from an online multiplayer mode of a $60 game that hasn’t even been out for three total years.

For comparison, free-to-play League of Legends, the most popular game in the world (and that’s not hyperbole, it literally has more active players across the globe than any other single title), brought in $624 million in two thousand thirteen . By that point, the game had been out for four years. So yeah. GTA Online earning almost as much over its relatively brief lifetime as LoL did in one year is pretty staggering.

I can’t say I blame Rockstar for wanting to concentrate on where the money is rather than drown a ton of resources and time into single-player content. After all, it takes weeks upon months upon years for Rockstar to create its fantastic open worlds, but players will only buy such a lump of DLC once. And according to Take-Two’s then-CEO Ben Feder, the market for 2009’s The Lost and Damned and The Ballad of Gay Tony was “smaller than originally expected.”

Meantime, a fresh clothing or car for your GTA Online avatar takes considerably less work to produce, and you can buy as much GTA$ as your real-world wallet can treat. From a “you and me as players who want more story” perspective, it’s not very encouraging. But from a business perspective, it makes sense.

Now, this isn’t to say that GTA five single-player DLC will never happen. A screenshot showcasing Liberty City’s Middle Park remade in GTA Five’s engine popped up in an online portfolio belonging to a Rockstar artist just last week, and the company is said to have a presenc e at E3 two thousand sixteen – something it typically doesn’t have. It could be Rockstar is gearing up to announce the long-awaited extra content.

Or it could be something else entirely. Or it could all be a coincidence. The only thing we truly know for certain in this script is that we don’t know much. The progress of GTA Five’s story DLC has been shrouded in mystery from day one. Before it, even. And tho’ we can look back and see its path traced over the years, odds are that mystery is going to proceed for the foreseeable future.

Grand Theft Auto five single-player DLC: where has it gone, GamesRadar

GamesRadar+

Hey, whatever happened to Grand Theft Auto Five’s single-player DLC?

Speculation regarding GTA five single-player DLC has been a hot topic as of late, however truth be told it’s been on players’ minds since before the game was even announced. Sure there’s slew of things to see and do in the multiplayer mode GTA Online – heists, plane races, demolition derbies, explosive mayhem, even golfing.

But that’s the problem with games like GTA five – when a game gives lets you do anything, you can’t help but want everything, plus a little more. And for awhile, it seemed like that was what we were going to get.

A Rockstar blog post from December two thousand thirteen tells players to look forward to “substantial additions” to the game’s story mode. These additions were planned for 2014. In case you needed to check your observe and/or calendar, it’s now two thousand sixteen and all’s quiet on the single-player San Andreas front.

So the question is, where is it? It’s been three years since GTA five very first released on Xbox three hundred sixty and PS3, two years since it came to Xbox One and PS4, and one year since its arrival on PC. In that time, what have we learned about GTA five single-player DLC?

Interestingly, most rumors have been spurred not thanks to anyone from Rockstar, but those who work with the studio. Shawn Fonteno, who plays Franklin in GTA Five, told Jack Thriller in two thousand fourteen that, “We`re working on the DLC, downloadable content, for Grand Theft Auto Five, and that’s real big. That’s like, very first on my list right now, to finish that up.”

Fonteno also posted a picture of himself with headphones and what appeared to be a mo-cap suit on Instagram back in June 2015, and another picture in a mo-cap suit, lounging in what look like Rockstar’s offices, in January of this year. Fonteno isn’t credited with playing anyone else, so this has led fans to believe that when he says “DLC,” Fonteno means of the single-player multiplicity. Characters from the single-player portion have shown up in GTA Online, but this hasn’t quashed the rumors among fans.

If Fonteno is indeed working on story DLC however, either his co-stars don’t know about it and aren’t involved, or they’re better at keeping secrets. Ned Luke, who plays Michael De Santa, wrote on Facebook in January: “EVERYBODY wants single player DLC. I know NOTHING about that. Don’t know when it’s gonna happen or even IF it’s gonna happen.”

So what does Rockstar have to say? Remarkably little. Straus Zelnick, CEO of Rockstar parent company Take-Two Interactive, said during an investor call prior to the game’s two thousand thirteen release that fans could “securely assume” that there would be “a lot of interesting stuff.” The assumption at the time was that this meant single-player DLC, a la The Lost and Damned and The Ballad of Gay Tony for GTA Four, would be coming to GTA Five.

However, Rockstar pretty much confirmed that it had dropped development of story DLC when Director of Design at Rockstar North Imran Sarwar spoke to IGN in September 2015. “Right now our concentrate is on GTA Online which has exceeded our expectations,” Sarwar said. “We presently have all key members of the team that launched Grand Theft Auto five focused on supporting GTA Online in every capacity.”

When Sarwar says that GTA Online exceeded expectations, he’s not kidding. According to a lawsuit filed by former president of Rockstar North Leslie Benzies, GTA Online has raked in $500 million in revenue thanks to microtransactions. That’s half a billion dollars from an online multiplayer mode of a $60 game that hasn’t even been out for three utter years.

For comparison, free-to-play League of Legends, the most popular game in the world (and that’s not hyperbole, it literally has more active players across the globe than any other single title), brought in $624 million in two thousand thirteen . By that point, the game had been out for four years. So yeah. GTA Online earning almost as much over its relatively brief lifetime as LoL did in one year is pretty staggering.

I can’t say I blame Rockstar for wanting to concentrate on where the money is rather than bury a ton of resources and time into single-player content. After all, it takes weeks upon months upon years for Rockstar to create its fantastic open worlds, but players will only buy such a chunk of DLC once. And according to Take-Two’s then-CEO Ben Feder, the market for 2009’s The Lost and Damned and The Ballad of Gay Tony was “smaller than primarily expected.”

Meantime, a fresh garment or car for your GTA Online avatar takes considerably less work to produce, and you can buy as much GTA$ as your real-world wallet can treat. From a “you and me as players who want more story” perspective, it’s not very encouraging. But from a business perspective, it makes sense.

Now, this isn’t to say that GTA five single-player DLC will never happen. A screenshot demonstrating Liberty City’s Middle Park remade in GTA Five’s engine popped up in an online portfolio belonging to a Rockstar artist just last week, and the company is said to have a presenc e at E3 two thousand sixteen – something it typically doesn’t have. It could be Rockstar is gearing up to announce the long-awaited extra content.

Or it could be something else entirely. Or it could all be a coincidence. The only thing we truly know for certain in this screenplay is that we don’t know much. The progress of GTA Five’s story DLC has been shrouded in mystery from day one. Before it, even. And tho’ we can look back and see its path traced over the years, odds are that mystery is going to proceed for the foreseeable future.

Grand Theft Auto five single-player DLC: where has it gone, GamesRadar

GamesRadar+

Hey, whatever happened to Grand Theft Auto Five’s single-player DLC?

Speculation regarding GTA five single-player DLC has been a hot topic as of late, however truth be told it’s been on players’ minds since before the game was even announced. Sure there’s slew of things to see and do in the multiplayer mode GTA Online – heists, plane races, demolition derbies, explosive mayhem, even golfing.

But that’s the problem with games like GTA five – when a game gives lets you do anything, you can’t help but want everything, plus a little more. And for awhile, it seemed like that was what we were going to get.

A Rockstar blog post from December two thousand thirteen tells players to look forward to “substantial additions” to the game’s story mode. These additions were planned for 2014. In case you needed to check your witness and/or calendar, it’s now two thousand sixteen and all’s quiet on the single-player San Andreas front.

So the question is, where is it? It’s been three years since GTA five very first released on Xbox three hundred sixty and PS3, two years since it came to Xbox One and PS4, and one year since its arrival on PC. In that time, what have we learned about GTA five single-player DLC?

Interestingly, most rumors have been spurred not thanks to anyone from Rockstar, but those who work with the studio. Shawn Fonteno, who plays Franklin in GTA Five, told Jack Thriller in two thousand fourteen that, “We`re working on the DLC, downloadable content, for Grand Theft Auto Five, and that’s real big. That’s like, very first on my list right now, to finish that up.”

Fonteno also posted a picture of himself with headphones and what appeared to be a mo-cap suit on Instagram back in June 2015, and another picture in a mo-cap suit, lounging in what look like Rockstar’s offices, in January of this year. Fonteno isn’t credited with playing anyone else, so this has led fans to believe that when he says “DLC,” Fonteno means of the single-player multitude. Characters from the single-player portion have shown up in GTA Online, but this hasn’t quashed the rumors among fans.

If Fonteno is indeed working on story DLC however, either his co-stars don’t know about it and aren’t involved, or they’re better at keeping secrets. Ned Luke, who plays Michael De Santa, wrote on Facebook in January: “EVERYBODY wants single player DLC. I know NOTHING about that. Don’t know when it’s gonna happen or even IF it’s gonna happen.”

So what does Rockstar have to say? Remarkably little. Straus Zelnick, CEO of Rockstar parent company Take-Two Interactive, said during an investor call prior to the game’s two thousand thirteen release that fans could “securely assume” that there would be “a lot of interesting stuff.” The assumption at the time was that this meant single-player DLC, a la The Lost and Damned and The Ballad of Gay Tony for GTA Four, would be coming to GTA Five.

However, Rockstar pretty much confirmed that it had dropped development of story DLC when Director of Design at Rockstar North Imran Sarwar spoke to IGN in September 2015. “Right now our concentrate is on GTA Online which has exceeded our expectations,” Sarwar said. “We presently have all key members of the team that launched Grand Theft Auto five focused on supporting GTA Online in every capacity.”

When Sarwar says that GTA Online exceeded expectations, he’s not kidding. According to a lawsuit filed by former president of Rockstar North Leslie Benzies, GTA Online has raked in $500 million in revenue thanks to microtransactions. That’s half a billion dollars from an online multiplayer mode of a $60 game that hasn’t even been out for three utter years.

For comparison, free-to-play League of Legends, the most popular game in the world (and that’s not hyperbole, it literally has more active players across the globe than any other single title), brought in $624 million in two thousand thirteen . By that point, the game had been out for four years. So yeah. GTA Online earning almost as much over its relatively brief lifetime as LoL did in one year is pretty staggering.

I can’t say I blame Rockstar for wanting to concentrate on where the money is rather than drown a ton of resources and time into single-player content. After all, it takes weeks upon months upon years for Rockstar to create its fantastic open worlds, but players will only buy such a chunk of DLC once. And according to Take-Two’s then-CEO Ben Feder, the market for 2009’s The Lost and Damned and The Ballad of Gay Tony was “smaller than originally expected.”

Meantime, a fresh garment or car for your GTA Online avatar takes considerably less work to produce, and you can buy as much GTA$ as your real-world wallet can treat. From a “you and me as players who want more story” perspective, it’s not very encouraging. But from a business perspective, it makes sense.

Now, this isn’t to say that GTA five single-player DLC will never happen. A screenshot demonstrating Liberty City’s Middle Park remade in GTA Five’s engine popped up in an online portfolio belonging to a Rockstar artist just last week, and the company is said to have a presenc e at E3 two thousand sixteen – something it typically doesn’t have. It could be Rockstar is gearing up to announce the long-awaited extra content.

Or it could be something else entirely. Or it could all be a coincidence. The only thing we indeed know for certain in this screenplay is that we don’t know much. The progress of GTA Five’s story DLC has been shrouded in mystery from day one. Before it, even. And tho’ we can look back and see its path traced over the years, odds are that mystery is going to proceed for the foreseeable future.

Related movie:

Leave a Reply